AMD Drivers Expand Fluid Motion Frames Support To RDNA 2 “Radeon RX 6000” GPUs

AMD Drivers Expand Fluid Motion Frames Support To RDNA 2 "Radeon RX 6000" GPUs 1

AMD has expanded its Fluid Motion Frames technology and driver support to RDNA 2 "Radeon RX 6000" GPUs, bringing boosted frames to a wider gaming audience.

AMD Expands Fluid Motion Frames Technical Preview To RDNA 2 "Radeon RX 6000" GPUs Too

Last week, AMD introduced its brand-new Adrenalin Edition 23.30.01.02 which added support for AFMF (AMD Fluid Motion Frames) technology. Back then, the technology was only accessible to the newest RDNA 3 "Radeon RX 7000" GPUs but today, AMD is expanding support to its RDNA 2 GPUs too under the Radeon RX 6000 family. You can download the latest driver here & read the change log below.

This is great news for gamers who have been waiting to try out the new AFMF feature especially the large RDNA 2 crowd. The titles featuring compatibility with AFMF are listed below:

A Plague Tale - Requiem Borderlands 3 Control Dead Space
Deep Rock Galactic Dying Light 2 Far Cry 6 Ghostwire: Tokyo
Hitman 3 Hogwarts Legacy Horizon Zero Dawn Metro Exodus Enhanced Edition
Red Dead Redemption 2 Resident Evil 3 Resident Evil 4 Shadow Of The Tomb Raider
Star Wars Jedi: Survivor Starfield The Last of Us Part 1 The Witcher 3: Wild Hunt

New Feature Highlights

  • AMD Fluid Motion Frames (AFMF) Technical Preview – Boost FPS with frame generation technology for a smoother gaming experience.
    • AFMF adds frame generation technology to DirectX 11 and 12 games on AMD Radeon RX 7000 (and now 6000!) Series Desktop Graphics Cards.
      • We are responding to the excitement from our community and are adding support for Radeon RX 6000 Series Desktop Graphics Cards.
    • AFMF preserves image quality by dynamically disabling frame generation during fast motion.

What to know

  • AMD Fluid Motion Frames (AFMF) 
    • AFMF may be enabled for any DirectX 11 and 12 title such as Cyberpunk 2077 using the per-app settings within AMD Software: Adrenalin Edition.
    • AFMF can be automatically enabled using HYPR-RX or using the Global Graphics Settings toggle for these select titles.
    • AFMF can introduce additional latency in games and is recommended to be combined with AMD Radeon Anti-Lag/Anti-Lag+ for the optimal experience.
      • As AFMF may introduce additional latency in games, AFMF may not offer the optimal experience in fast-paced competitive titles.
    • The AFMF technical preview currently requires the game to be played in fullscreen mode with HDR disabled and VSYNC disabled.
      • For the optimal experience, AFMF is recommended to be used on AMD FreeSync displays.
      • Users are recommended to disable HDR in Windows Display Settings or disable HDR in the game (as well as Auto-HDR).
    • AFMF features an activity monitor similar to AMD Radeon Super Resolution to confirm the frame generation status using AMD Software: Adrenalin Edition’s in-game overlay (use the default hotkey of Alt-R for the fullscreen overlay, or Alt-Z for the sidebar overlay)
    • AFMF is recommended to be enabled for games running at a minimum fps of 55 FPS for 1080p displays, and 70 FPS for 1440p or above displays
    • AFMF adds frame generation technology to boost FPS outside of the game’s engine. To see the resulting FPS, use the AMD Software Performance Metrics Overlay. Support for third-party performance monitoring tools is not available at this moment.

What's Next

We are currently working on improving the overall smoothness and image quality of AFMF.

Fixed Issues

  • AMD Software: Adrenalin Edition may fail to install on some systems.
  • AFMF status indicator may suggest disabling HDR when it is already disabled.
  • A BSOD may be experienced during installation on certain systems (as reported by the community)

Known Issues

  • Intermittent driver crashes have been observed while AFMF is enabled and the game's resolution is changed or a task switch happens (such as alt-tab between different windows).
  • Brief corruption may be observed when switching between windows with AFMF enabled on some 144Hz or greater monitors.
  • Brief stutter may be experienced after closing the Xbox Game Bar.
  • FreeSync™ displays may report an erratic FPS when AFMF is enabled.
  • Some metrics such as frame time may show inconsistent results when AFMF is enabled.
  • The performance metrics overlay may intermittently fail to appear (as reported by the community)
Written by Hassan Mujtaba

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