New Halo Infinite Patch March 15 Fixes 120Hz Option on Xbox Series X|S, Resulting in Framerates Above 90FPS
A new Halo Infinite patch has been rolled out for Xbox and PC, fixing the 120Hz option on Xbox Series X|S, and more.
Season 3's first update weighs in at 2.3GB or less on Xbox consoles. Those playing the game on PC (Windows Store) are presented with roughly 2.6GB of data, while Steam players are required to download around 700 MB of data. One of the most interesting new changes might be a fix for the above-mentioned 120Hz option on Xbox Series consoles, which results in framerates higher than 90FPS when setting the framerate to 120Hz. In addition, this update improves stability when navigating Customization menus on Xbox Series X and Xbox Series S.
343 Industries has also fixed an issue that resulted in a short delay between dropping objects and switching to a weapon. We've included the official patch notes, as released by 343 Industries, below:
Halo Infinite Patch Release Notes March 15 Xbox/PC
- Setting the Target Framerate setting to 120hz on Xbox Series X and Xbox Series S consoles now results in framerates higher than 90 frames per second (FPS).
- Improved stability when navigating Customization menus on Xbox Series X|S consoles.
- While this fix reduces the likelihood of the game crashing while navigating Customization menus, there is ongoing work to address reports of low framerates in these menus. Stay tuned to @HaloSupport on Twitter as an upcoming update is expected to address framerate in the Customization menus.
- There is no longer a slight delay between dropping objective objects, such as the Flag or Oddball, and switching to a weapon. This change should improve the viability of the “Flag juggling” strategy.
- Game mode details are now visible in the Customs Browser menu and when viewing the Details menu of a Customs Browser session.
- When playing on Xbox One consoles or on PC, friendly and enemy Spartans will now appear more consistently on Forge maps.
- Theater films now accurately reflect the match’s full duration, and the timeline now displays score events that can be skipped to.
- Theater films created in an earlier version of Halo Infinite no longer have a Watch Film button that, when selected, leads to an indefinite loading screen.
- Using the W or S keys to navigate the Rubble section of the Assets menu in Forge’s Object Browser no longer results in a crash.
Halo Infinite is available globally now for Xbox consoles and PC. The game's Third season and update were released last week.
The post New Halo Infinite Patch March 15 Fixes 120Hz Option on Xbox Series X|S, Resulting in Framerates Above 90FPS by Aernout van de Velde appeared first on Wccftech.
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